

It's familiar, instantly, to anyone who loves Diablo (in all its forms) and has a few nice twists that set it apart from the Diablo games themselves. Titan Quest, from the co-creator of Age of Empires: Brian Sullivan, and with the wordsmith talents of Braveheart writer: Randall Wallace this story takes you all the way through ancient Greece, Egypt, and Asia as you battle to find the reason why the Titans have escaped their ancient prison, and stop them once and for all. Titan Quest firmly locks itself into that era and presents a massive journey for your male or female hero as they unravel a sprawling plotline full of twists and turns, boss fights galore, and an epic challenge as they face off against ancient magicians who wish to bring the world to ruin. In the time of mighty heroes: the time of the Argonauts, the Golden Fleece and gods that walk the land there's a lot of room for awesome quests, action, adventure and more. That's a mark of a good game if you ask me, but don't just take my word for it with that, read on and see why I really like this take on an ARPG and what's special about it. We got a code from Xbox for review for the Xbox One and I've been playing a lot of this game alongside a few others, yet I always seem to go back to Titan Quest. It began life on the PC back in 2006 and has been ported to Steam, mobile devices and now bundled with the expansion: Immortal Thone, it finds new life upon the current generation of consoles - including the Xbox One, it's also listed as enhanced for the Xbox One X. Titan Quest is a huge Action Role Playing Game, otherwise known as an ARPG.
